Patrick Marsee Cheese-water · he/him
This Godot extension adds an extended version of MeshInstance3D which takes a mesh, duplicates and modifies it to follow a Path3D, and saves it as a new mesh resulting in a fairly detailed yet reasonably performant mesh.
Updated 2026-03-30 23:02:27 +00:00
Godot Rust extension to create a network of railroad tracks.
Updated 2025-04-17 03:05:30 +00:00