This Godot extension adds an extended version of MeshInstance3D which takes a mesh, duplicates and modifies it to follow a Path3D, and saves it as a new mesh resulting in a fairly detailed yet reasonably performant mesh.
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path_mesh

This Godot extension adds an extended version of MeshInstance3D which takes a mesh, duplicates and modifies it to follow a Path3D, and saves it as a new mesh resulting in a fairly detailed yet reasonably performant mesh.