Initial commit

This commit is contained in:
Patrick Marsee 2024-07-08 02:10:59 +00:00
commit d413a3f6e1
3 changed files with 392 additions and 0 deletions

3
README.md Normal file
View file

@ -0,0 +1,3 @@
# path_mesh
This Godot extension adds an extended version of MeshInstance3D which takes a mesh, duplicates and modifies it to follow a Path3D, and saves it as a new mesh resulting in a fairly detailed yet reasonably performant mesh.