Commit graph

18 commits

Author SHA1 Message Date
Patrick Marsee
18595087ff Added the ability to create prefabs. 2021-11-14 22:25:30 -05:00
Patrick Marsee
4a398cc2a3 Fixed most input validation bugs, and did too many improvements to remember. Did I mention that I am typing these words with my hands? 2020-05-10 23:26:21 -04:00
Patrick Marsee
963c77f77c Things can now be shared globally by maps. 2019-10-15 18:40:50 -04:00
Patrick Marsee
aba0014e27 Fixed instant crash in last commit by adding valid testdata.yml, and fixed testdata.yml parsing. 2019-10-14 12:02:13 -04:00
Patrick Marsee
9cda61a895 Added loci, and made dialog processing internal to the engine. 2019-10-11 14:35:39 -04:00
Patrick Marsee
ed7fe60a6d Added conditional evaluation to dialogs. Conditionals for the NPC have been tested, for the player have not. 2019-05-31 21:37:52 -04:00
Patrick Marsee
b332d579e9 Added simple scripting for yaml files. 2019-05-30 15:44:29 -04:00
e81345e793 The player can now have simple conversations with NPCs. 2019-05-20 21:13:56 -04:00
e0b88e7a45 Line of sight now works, and is required to look at things. Foundations for NPCs has also been laid. 2019-05-15 17:56:16 -04:00
Patrick Marsee
20812b362f Fixed an issue with one of the test maps. 2019-05-14 16:23:39 -04:00
eeab517213 YAML maps can now be loaded, and they work well. 2019-03-09 19:50:31 -05:00
adfb6b83f4 All map files converted to new YAML standard. 2019-03-09 19:08:46 -05:00
c5029ac0fc Added yaml constructor to Item 2019-03-08 00:38:57 -05:00
Patrick Marsee
f80b9092a9 Added an examples of test1.xml in .json and .yml for comparison. 2019-03-07 22:08:12 -05:00
Patrick Marsee
b5930957e5 Spaces in the map layout now mean "e" or "0" (context dependent). The testing maps have been changed to reflect this. 2019-02-21 10:52:30 -05:00
2e16a345a8 Updated test maps to newer map file standard. 2019-02-07 13:20:52 -05:00
Patrick Marsee
ab5d01908e Added colors to shell and gameshell 2019-01-19 19:23:04 -05:00
565b6ba903 Initial commit 2019-01-18 14:56:51 -05:00