Patrick Marsee
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4a398cc2a3
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Fixed most input validation bugs, and did too many improvements to remember. Did I mention that I am typing these words with my hands?
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2020-05-10 23:26:21 -04:00 |
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Patrick Marsee
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963c77f77c
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Things can now be shared globally by maps.
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2019-10-15 18:40:50 -04:00 |
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Patrick Marsee
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aba0014e27
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Fixed instant crash in last commit by adding valid testdata.yml, and fixed testdata.yml parsing.
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2019-10-14 12:02:13 -04:00 |
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Patrick Marsee
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9cda61a895
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Added loci, and made dialog processing internal to the engine.
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2019-10-11 14:35:39 -04:00 |
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Patrick Marsee
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ed7fe60a6d
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Added conditional evaluation to dialogs. Conditionals for the NPC have been tested, for the player have not.
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2019-05-31 21:37:52 -04:00 |
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Patrick Marsee
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b332d579e9
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Added simple scripting for yaml files.
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2019-05-30 15:44:29 -04:00 |
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e81345e793
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The player can now have simple conversations with NPCs.
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2019-05-20 21:13:56 -04:00 |
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e0b88e7a45
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Line of sight now works, and is required to look at things. Foundations for NPCs has also been laid.
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2019-05-15 17:56:16 -04:00 |
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Patrick Marsee
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20812b362f
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Fixed an issue with one of the test maps.
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2019-05-14 16:23:39 -04:00 |
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eeab517213
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YAML maps can now be loaded, and they work well.
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2019-03-09 19:50:31 -05:00 |
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adfb6b83f4
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All map files converted to new YAML standard.
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2019-03-09 19:08:46 -05:00 |
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c5029ac0fc
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Added yaml constructor to Item
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2019-03-08 00:38:57 -05:00 |
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Patrick Marsee
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f80b9092a9
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Added an examples of test1.xml in .json and .yml for comparison.
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2019-03-07 22:08:12 -05:00 |
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Patrick Marsee
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b5930957e5
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Spaces in the map layout now mean "e" or "0" (context dependent). The testing maps have been changed to reflect this.
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2019-02-21 10:52:30 -05:00 |
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2e16a345a8
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Updated test maps to newer map file standard.
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2019-02-07 13:20:52 -05:00 |
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Patrick Marsee
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ab5d01908e
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Added colors to shell and gameshell
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2019-01-19 19:23:04 -05:00 |
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565b6ba903
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Initial commit
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2019-01-18 14:56:51 -05:00 |
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