gameshell/testing/test2.yml

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---
layout: |
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openingText: Floor 2
playerStart: [6, 10]
description: ''
floorColors: ['#9F7F5F']
wallColors: ['#7F3F0F']
loadAlways:
- !Exit
name: downstairs
location: [5, 10]
id: 1
destination: testing/test1.yml
graphic: {fgc: '#7F7F7F', shape: '#'}
- !Exit
name: upstairs
location: [7, 10]
id: 2
destination: testing/test3.yml
graphic: {fgc: '#7F7F7F', shape: '#'}
- !Exit
name: north
location: [6, 1]
id: 3
destination: testing/test3.yml
graphic: {fgc: '#7F7F7F', shape: '#'}
- !Exit
name: east
location: [25, 14]
id: 4
destination: testing/test3.yml
graphic: {fgc: '#7F7F7F', shape: '#'}
loadOnce: []