%YAML 1.2 --- layout: | w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0 w0w0w0w0w0w0 w0 w0 w0 w0w0w0w0w0w0 w0w0w0w0 w0 w0 w0w0 w0 w0w0w0w0 w0w0w0w0 w0 w0 w0w0 w0w0 w0w0 w0 w0w0w0 w0 w0w0 w0w0w0 w0w0w0w0w0 w0 w0 w0 w0 w0 w0w0w0w0w0 w0 w0 w0 w0 w0 w0w0w0w0w0 w0 w0 w0 w0w0w0w0 w0w0w0w0w0w0w0w0w0w0 w0w0w0w0w0w0w0w0w0w0 w0w0w0 w0w0 w0w0w0w0 w0 w0w0 w0 w0 w0 w0 w0w0w0 w0 w0 w0 w0w0 w0w0w0w0 w0 w0 w0 w0w0 w0w0w0w0w0w0w0w0w0 w0 w0w0w0w0 w0w0w0w0w0 w0w0w0 w0w0w0w0w0w0w0 w0w0 w0 w0w0w0w0 w0w0w0 w0w0w0w0w0w0w0 w0w0 w0 w0 w0w0w0w0w0 w0 w0 w0w0w0w0w0w0w0w0w0w0w0w0 w0 w0w0w0w0w0 w0 w0 e0 w0w0w0w0w0w0w0w0 w0 w0 e0 w0w0w0w0w0w0 w0 w0 w0 e0 w0 w0 w0 w0 e0 w0 w0 w0 w0 e0 w0 w0w0w0w0 w0 e0 w0 w0w0w0w0 w0 w0 e0 w0 w0 w0 w0 e0 w0 w0 w0 w0 e0 w0 w0 w0w0w0w0 e0 w0w0w0w0w0w0w0w0w0w0w0w0e0e0e0e0e0e0e0e0e0e0e0e0e0e0e0e0e0e0 openingText: Floor 2 playerStart: [6, 10] description: '' floorColors: ['#9F7F5F'] wallColors: ['#7F3F0F'] loadAlways: - !Exit name: downstairs location: [5, 10] id: 1 destination: testing/test1.yml graphic: {fgc: '#7F7F7F', shape: '#'} - !Exit name: upstairs location: [7, 10] id: 2 destination: testing/test3.yml graphic: {fgc: '#7F7F7F', shape: '#'} - !Exit name: north location: [6, 1] id: 3 destination: testing/test3.yml graphic: {fgc: '#7F7F7F', shape: '#'} - !Exit name: east location: [25, 14] id: 4 destination: testing/test3.yml graphic: {fgc: '#7F7F7F', shape: '#'} loadOnce: []