spelling-game-python/spelling.py

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Python
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2016-11-25 11:01:11 -05:00
#! /usr/bin/python3
"""This is just a POC test of the spelling game.
Thus, the name is temporary.
v0.1:0067"""
import random
import spell
import status
class Player(spell.Spelling_Player):
"""A player."""
def cast_spell(self):
prompt = "Cast a spell! (up to " + str(self.max_letters) + " letters) "
casted_spell = str(input(prompt)).lower()
if(len(casted_spell) > self.max_letters):
casted_spell = casted_spell[:self.max_letters]
while(not self.is_valid(casted_spell)):
prompt = "Cast a different spell -\nYou can't cast that one more than " + str(max(16 / len(casted_spell), 1))
if(max(16 / len(casted_spell), 1) == 1): prompt += " time! "
else: prompt += " times! "
casted_spell = str(input(prompt)).lower()
if(len(casted_spell) > self.max_letters):
casted_spell = casted_spell[:self.max_letters]
return spell.Spell(casted_spell), casted_spell
def is_valid(self, spell):
if(spell in self.casted):
if(self.casted[spell] < max(16 / len(spell), 1)):
self.record(spell)
return True
else:
return False
else:
is_vowel = False
for i in "aeiouy":
if(i in spell):
is_vowel = True
break
if(not is_vowel): return False
else:
self.record(spell)
return True
def record(self, spell):
if(spell in self.casted):
self.casted[spell] += 1
else:
self.casted[spell] = 1
def main():
player1 = Player()
player2 = Player()
while(min(player1.hp, player2.hp) > 0):
print("Player 1: " + str(player1.hp) + " hp", end = " ")
if(player1.status): print("status " + str(player1.status))
else: print()
spell1, word1 = player1.cast_spell()
print("Player 2: " + str(player2.hp) + " hp", end = " ")
if(player2.status): print("status " + str(player2.status))
else: print()
spell2, word2 = player2.cast_spell()
spell.compare_spells(spell1, spell2)
spell1.affect(spell2, player1)
spell2.affect(spell1, player2)
status.apply(player1)
status.apply(player2)
print("\nPlayer 1 took " + str(spell2.total_damage) + " damage, and healed " + str(spell1.values["o"]) + " hp!")
print("Player 1 now has " + str(player1.hp) + " hp!\n")
print("Player 2 took " + str(spell1.total_damage) + " damage, and healed " + str(spell2.values["o"]) + " hp!")
print("Player 2 now has " + str(player2.hp) + " hp!\n")
if(player1.hp > 0): print("Player 1 wins!")
elif(player2.hp > 0): print("Player 2 wins!")
else: print("Draw!")
main()
input("Press any key to exit.")