Added region-stepped origin.

This commit is contained in:
Patrick Marsee 2025-09-04 15:01:53 -04:00
parent 907695442f
commit 73baafbd6c
9 changed files with 83 additions and 2 deletions

View file

@ -17,6 +17,8 @@ var m_relative_velocity: Vector3
var m_is_landed := false
@onready var m_region_transform: RegionTransform = $RegionTransform
func _ready() -> void:
velocity = -global_basis.z * initial_speed
m_relative_velocity = transform.basis.inverse() * velocity
@ -77,6 +79,7 @@ func _physics_process(delta: float) -> void:
rotate_object_local(steering_axis.normalized(), steering_axis.length())
move_and_slide()
m_region_transform.sync_from_transform()
#if !is_landed:
# _fly()
#else: