Added region-stepped origin.
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9 changed files with 83 additions and 2 deletions
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@ -17,6 +17,8 @@ var m_relative_velocity: Vector3
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var m_is_landed := false
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@onready var m_region_transform: RegionTransform = $RegionTransform
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func _ready() -> void:
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velocity = -global_basis.z * initial_speed
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m_relative_velocity = transform.basis.inverse() * velocity
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@ -77,6 +79,7 @@ func _physics_process(delta: float) -> void:
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rotate_object_local(steering_axis.normalized(), steering_axis.length())
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move_and_slide()
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m_region_transform.sync_from_transform()
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#if !is_landed:
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# _fly()
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#else:
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