This is a beautiful, next-gen game engine for tomorrow's text adventures. Map files are all YAML, and it's scriptable in Python3. Requires Python3.6 or newer to run.
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2019-10-14 12:02:13 -04:00
testing Fixed instant crash in last commit by adding valid testdata.yml, and fixed testdata.yml parsing. 2019-10-14 12:02:13 -04:00
.gitignore various tweaks and fixes 2019-06-08 13:42:00 -04:00
gamebase.py Fixed instant crash in last commit by adding valid testdata.yml, and fixed testdata.yml parsing. 2019-10-14 12:02:13 -04:00
gameevents.py Added loci, and made dialog processing internal to the engine. 2019-10-11 14:35:39 -04:00
gamegui.py Containers now work. Discovered issue with loading saved games. 2019-03-14 19:52:58 -04:00
gamelocus.py Added loci, and made dialog processing internal to the engine. 2019-10-11 14:35:39 -04:00
gamemap.py Fixed instant crash in last commit by adding valid testdata.yml, and fixed testdata.yml parsing. 2019-10-14 12:02:13 -04:00
gamesequence.py Added loci, and made dialog processing internal to the engine. 2019-10-11 14:35:39 -04:00
gameshell.py Fixed instant crash in last commit by adding valid testdata.yml, and fixed testdata.yml parsing. 2019-10-14 12:02:13 -04:00
gamethings.py Added loci, and made dialog processing internal to the engine. 2019-10-11 14:35:39 -04:00
gameutil.py Added loci, and made dialog processing internal to the engine. 2019-10-11 14:35:39 -04:00
locusdemo.py Added loci, and made dialog processing internal to the engine. 2019-10-11 14:35:39 -04:00
shell.py various tweaks and fixes 2019-06-08 13:42:00 -04:00
tile.py All map files converted to new YAML standard. 2019-03-09 19:08:46 -05:00