This is a beautiful, next-gen game engine for tomorrow's text adventures. Map files are all YAML, and it's scriptable in Python3. Requires Python3.6 or newer to run.
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2019-02-06 22:01:33 -05:00
testing Added colors to shell and gameshell 2019-01-19 19:23:04 -05:00
.gitignore Initial commit 2019-01-18 14:56:51 -05:00
gamebase.py Added ability to make batch functions in the shell, and did some reworking of the event system in gamebase to allow it 2019-02-06 18:29:43 -05:00
gameevents.py Initial commit 2019-01-18 14:56:51 -05:00
gamegui.py Initial commit 2019-01-18 14:56:51 -05:00
gamemap.py Added quote support for shell.py, so spaces can be put in single arguments 2019-02-06 12:47:48 -05:00
gameshell.py Added ability to make batch functions in the shell, and did some reworking of the event system in gamebase to allow it 2019-02-06 18:29:43 -05:00
shell.py Overloading a built-in command no longer causes infinite recursion, built-in commands are not lost when overloaded, and multiple commands can be overloaded in the same way. Using an alias to overload a command is still dangerous. 2019-02-06 22:01:33 -05:00
tile.py Initial commit 2019-01-18 14:56:51 -05:00