This is a beautiful, next-gen game engine for tomorrow's text adventures. Map files are all YAML, and it's scriptable in Python3. Requires Python3.6 or newer to run.
Find a file
2021-11-14 22:47:41 -05:00
testing Added the ability to create prefabs. 2021-11-14 22:25:30 -05:00
.gitignore Fixed most input validation bugs, and did too many improvements to remember. Did I mention that I am typing these words with my hands? 2020-05-10 23:26:21 -04:00
gamebase.py Added the ability to create prefabs. 2021-11-14 22:25:30 -05:00
gameevents.py Fixed most input validation bugs, and did too many improvements to remember. Did I mention that I am typing these words with my hands? 2020-05-10 23:26:21 -04:00
gamegui.py Containers now work. Discovered issue with loading saved games. 2019-03-14 19:52:58 -04:00
gamelocus.py Added loci, and made dialog processing internal to the engine. 2019-10-11 14:35:39 -04:00
gamemap.py Added the ability to create prefabs. 2021-11-14 22:25:30 -05:00
gamesequence.py Fixed most input validation bugs, and did too many improvements to remember. Did I mention that I am typing these words with my hands? 2020-05-10 23:26:21 -04:00
gameshell.py Fixed bug where when multiple items with the same name exist in the inventory, only one appears. 2021-11-14 22:47:41 -05:00
gamethings.py Added the ability to create prefabs. 2021-11-14 22:25:30 -05:00
gameutil.py Fixed most input validation bugs, and did too many improvements to remember. Did I mention that I am typing these words with my hands? 2020-05-10 23:26:21 -04:00
locusdemo.py Added loci, and made dialog processing internal to the engine. 2019-10-11 14:35:39 -04:00
shell.py Fixed most input validation bugs, and did too many improvements to remember. Did I mention that I am typing these words with my hands? 2020-05-10 23:26:21 -04:00
tile.py All map files converted to new YAML standard. 2019-03-09 19:08:46 -05:00