%YAML 1.2 --- layout: | w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0w0 w0w0w0w0w0w0 w0 w0 w0 w0w0w0w0w0w0 w0w0w0w0 w0 w0 w0w0 w0 w0w0w0w0 w0w0w0w0 w0 w0 w0w0 w0w0 w0w0 w0 w0w0w0 w0 w0w0 w0w0w0 w0w0w0w0w0 w0 w0 w0 w0 w0 w0w0w0w0w0 w0 w0 w0 w0 w0 w0w0w0w0w0 w0 w0 w0 w0w0w0w0 w0w0w0w0w0w0w0w0w0w0 w0w0w0w0w0w0w0w0w0w0 w0w0w0 w0w0 w0w0w0w0 w0 w0w0 w0 w0 w0 w0 w0w0w0 w0 w0 w0 w0w0 w0w0w0w0 w0 w0 w0 w0w0 w0w0w0w0w0w0w0w0w0 w0 w0w0w0w0 w0w0w0w0w0 w0w0w0 w0w0w0w0w0w0w0 w0w0 w0 w0w0w0w0 w0w0w0 w0w0w0w0w0w0w0 w0w0 w0 w0 w0w0w0w0w0 w0 w0 w0w0w0w0w0w0w0w0w0w0w0w0 w0 w0w0w0w0w0 w0 w0 e0 w0w0w0w0w0w0w0w0 w0 w0 e0 w0w0w0w0w0w0 w0 w0 w0 e0 w0 w0 w0 w0 e0 w0 w0 w0 w0 e0 w0 w0w0w0w0 w0 e0 w0 w0w0w0w0 w0 w0 e0 w0 w0 w0 w0 e0 w0 w0 w0 w0 e0 w0 w0 w0w0w0w0 e0 w0w0w0w0w0w0w0w0w0w0w0w0e0e0e0e0e0e0e0e0e0e0e0e0e0e0e0e0e0e0 openingText: Floor 2 playerStart: [6, 10] description: '' floorColors: ['#9F7F5F'] wallColors: ['#7F3F0F'] loadAlways: - !MapExit name: downstairs location: [5, 10] id: 1 destination: testing/test1.yml graphic: {fgc: '#7F7F7F', shape: '#'} - !MapExit name: upstairs location: [7, 10] id: 2 destination: testing/test3.yml graphic: {fgc: '#7F7F7F', shape: '#'} - !MapExit name: north location: [6, 1] id: 3 destination: testing/test3.yml graphic: {fgc: '#7F7F7F', shape: '#'} - !MapExit name: east location: [25, 14] id: 4 destination: testing/test3.yml graphic: {fgc: '#7F7F7F', shape: '#'} loadOnce: []