All map files converted to new YAML standard.
This commit is contained in:
parent
c5029ac0fc
commit
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17 changed files with 3123 additions and 2691 deletions
568
shell.py
568
shell.py
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@ -1,284 +1,284 @@
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*-
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#
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# gameshell.py
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#
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# Copyright 2018 chees <chees@DESKTOP-0CA7MCF>
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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# MA 02110-1301, USA.
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#
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# Ver. 0.1.0033
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import types as _types
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import traceback as _tb
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import math as _math
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import re as _re
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_CONV24TO8 = 6 / 256
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class Shell(object):
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def __init__(self):
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self.__commands = {'exit': self.exitShell, 'batch': self.batch, 'alias': self.makeAlias, 'def': self.defineBatch}
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self.__aliases = {}
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self.__batches = {}
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self.ps1 = '> '
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self.ps2 = '. '
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self.colorMode = 0 # bits of color depth. Supports: 0, 3, 4, 8, 24
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self.prevColor = '\x1b[0m'
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self.__exit = False
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def __color24(self, r, g, b, fg = True):
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if fg:
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return '\x1b[38;2;{0};{1};{2}m'.format(r, g, b)
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else:
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return '\x1b[48;2;{0};{1};{2}m'.format(r, g, b)
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def __color8(self, r, g, b, fg = True):
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r = _math.floor(r * _CONV24TO8)
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g = _math.floor(g * _CONV24TO8)
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b = _math.floor(b * _CONV24TO8)
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ret = 16 + b + 6 * g + 36 * r
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if fg:
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return '\x1b[38;5;{0}m'.format(ret)
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else:
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return '\x1b[48;5;{0}m'.format(ret)
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def __color4(self, r, g, b, fg = True):
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color = _math.floor(r / 128) + 2 * _math.floor(g / 128) + 4 * _math.floor(b / 128)
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r2, g2, b2 = r % 128, g % 128, b % 128
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if r2 + g2 + b2 >= 192:
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color += 60
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if fg:
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color += 30
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else:
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color += 40
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return '\x1b[{0}m'.format(color)
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def __color3(self, r, g, b, fg = True):
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color = _math.floor(r / 128) + 2 * _math.floor(g / 128) + 4 * _math.floor(b / 128)
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if fg:
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color += 30
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else:
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color += 40
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return '\x1b[{0}m'.format(color)
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def colorFromHex(self, color):
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"""expects string formmatted like 3377DD"""
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return int(color[0:2], 16), int(color[2:4], 16), int(color[4:6], 16)
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def color(self, r, g = 0, b = 0, fg = True, setPrevColor = True):
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if isinstance(r, str):
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r, g, b = self.colorFromHex(r)
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ret = ''
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if self.colorMode == 0: # no color
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ret = ''
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elif self.colorMode == 3:
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ret = self.__color3(r, g, b, fg)
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elif self.colorMode == 4:
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ret = self.__color4(r, g, b, fg)
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elif self.colorMode == 8:
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ret = self.__color8(r, g, b, fg)
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elif self.colorMode == 24:
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ret = self.__color24(r, g, b, fg)
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else:
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ret = ''
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if ret == self.prevColor:
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return ''
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if setPrevColor:
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self.prevColor = ret
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return ret
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def setColor(self, r, g = 0, b = 0, fg = True):
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"""Set the text color."""
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print(color(r, g, b, fg), end = '')
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return
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def clearColor(self, setPrevColor = True):
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ret = ''
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if self.colorMode > 0:
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ret = '\x1b[0m'
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if ret == self.prevColor:
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return ''
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if setPrevColor:
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self.prevColor = ret
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return ret
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def setClearColor(self):
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print(self.clearColor())
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return
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def run(self):
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"""The main game/shell loop"""
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while not self.__exit:
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print(self.ps1, end = '')
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command = self.scanInput()
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# we have to handle shell built-ins first (when we get some)
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self.handleCommand(command)
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self.update()
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self.__exit = False
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def man(self, args):
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help(self.__commands[args[0]])
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def registerCommand(self, commandName: str, command: _types.FunctionType):
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"""command must be a function that takes one argument: a list of strings,
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conventionally called args or argv"""
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self.__commands[commandName] = command
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def registerAlias(self, a: str, original: list):
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"""makes 'a' an alias for original.
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'a' must be one token, but original can be multiple."""
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self.__aliases[a] = original
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def registerBatch(self, name: str, commands: list):
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self.__batches[name] = commands
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def getAlias(self, a: str):
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if a in self.__aliases:
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return self.__aliases[a]
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else:
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return None
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def getBatch(self, name: str):
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if name in self.__batches:
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return ['batch']
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else:
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return None
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def scanLine(self, instr):
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"""Take a line of text and turn it into an argument list"""
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if instr == '':
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return []
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inQuotes = False
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ret = []
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argStart = 0
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c = 0
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while c < len(instr):
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if inQuotes:
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if instr[c] == '"':
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inQuotes = False
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ret.append(instr[argStart:c])
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argStart = c+1
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else:
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if instr[c] == '"':
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inQuotes = True
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if argStart != c:
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ret.append(instr[argStart:c])
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argStart = c+1
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elif instr[c] in ' \t\n':
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if argStart != c:
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ret.append(instr[argStart:c])
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argStart = c + 1
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c += 1
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if argStart != c:
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ret.append(instr[argStart:c])
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a = self.getAlias(ret[0])
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if a:
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ret = a + ret[1:]
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b = self.getBatch(ret[0])
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if b:
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ret = b + ret
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ret[0] = _re.sub(r'\A\$\((\w+)\)', r'\1', ret[0])
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return ret
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# Default functions
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def exitShell(self, args):
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"""The default exit command."""
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self.__exit = True
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def makeAlias(self, args):
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"""Make an alias."""
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self.registerAlias(args[0], args[1:])
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def defineBatch(self, args):
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"""Define a batch file."""
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if len(args) < 1:
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raise ValueError('def takes at least one argument')
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ret = []
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command = input(self.ps2)
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while command != 'end':
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ret.append(command)
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command = input(self.ps2)
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for i in args:
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self.registerBatch(i, ret)
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def batch(self, args):
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"""Run commands in batch mode
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$0 is the name of the batch
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$1 - $n are individual arguments
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$* is all the arguments except 0
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$>0 - $>n is all arguments after the nth
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$>=0 - $>=n is the nth and later arguments"""
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script = self.__batches[args[0]]
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var = _re.compile(r'\$((?:[>][=]?)?[0-9]+)')
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u = False
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for line in script:
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if u:
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self.update()
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else:
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u = True
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newLine = line.replace(r'$*', ' '.join(args[1:]))
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matches = var.finditer(newLine)
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for m in matches:
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n = m.group(1)
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if n[0] == '>':
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if n[1] == '=':
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num = int(n[2:])
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else:
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num = int(n[1:])+1
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newLine = newLine.replace(m.group(), ' '.join(args[num:]))
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else:
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newLine = newLine.replace(m.group(), args[int(n)])
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newLine = _re.sub(r'\A({0})'.format(args[0]), r'$(\1)', newLine)
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#print(newLine)
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self.handleCommand(self.scanLine(newLine))
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# Beyond this point are functions that are called within the main loop.
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def scanInput(self):
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"""Parses input. Override this for custom input parsing, or input source."""
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return self.scanLine(input())
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def handleCommand(self, command):
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if len(command) == 0:
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return
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if command[0] in self.__commands:
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try:
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self.__commands[command[0]](command[1:])
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except Exception as e:
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_tb.print_exc()
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print(e)
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else:
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self.handleUnknownCommand(command)
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def handleUnknownCommand(self, command):
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"""Handle commands that aren't registered. Override this if you want to do
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something with those commands."""
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print("Bad command.")
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def update(self):
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"""Runs at the end of each loop. Does nothing by default. Override this if
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there is something you want the shell to do between every command."""
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pass
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def main(args):
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return 0
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if __name__ == '__main__':
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import sys
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sys.exit(main(sys.argv))
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*-
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#
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# gameshell.py
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#
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# Copyright 2018 chees <chees@DESKTOP-0CA7MCF>
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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# MA 02110-1301, USA.
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#
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# Ver. 0.1.0033
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import types as _types
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import traceback as _tb
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import math as _math
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import re as _re
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_CONV24TO8 = 6 / 256
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class Shell(object):
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def __init__(self):
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self.__commands = {'exit': self.exitShell, 'batch': self.batch, 'alias': self.makeAlias, 'def': self.defineBatch}
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self.__aliases = {}
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self.__batches = {}
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self.ps1 = '> '
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self.ps2 = '. '
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self.colorMode = 0 # bits of color depth. Supports: 0, 3, 4, 8, 24
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self.prevColor = '\x1b[0m'
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self.__exit = False
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def __color24(self, r, g, b, fg = True):
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if fg:
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return '\x1b[38;2;{0};{1};{2}m'.format(r, g, b)
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else:
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return '\x1b[48;2;{0};{1};{2}m'.format(r, g, b)
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def __color8(self, r, g, b, fg = True):
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r = _math.floor(r * _CONV24TO8)
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g = _math.floor(g * _CONV24TO8)
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b = _math.floor(b * _CONV24TO8)
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ret = 16 + b + 6 * g + 36 * r
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if fg:
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return '\x1b[38;5;{0}m'.format(ret)
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else:
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return '\x1b[48;5;{0}m'.format(ret)
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def __color4(self, r, g, b, fg = True):
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color = _math.floor(r / 128) + 2 * _math.floor(g / 128) + 4 * _math.floor(b / 128)
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r2, g2, b2 = r % 128, g % 128, b % 128
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if r2 + g2 + b2 >= 192:
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color += 60
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if fg:
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color += 30
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else:
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color += 40
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return '\x1b[{0}m'.format(color)
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def __color3(self, r, g, b, fg = True):
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color = _math.floor(r / 128) + 2 * _math.floor(g / 128) + 4 * _math.floor(b / 128)
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if fg:
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color += 30
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else:
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color += 40
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return '\x1b[{0}m'.format(color)
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def colorFromHex(self, color):
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"""expects string formmatted like 3377DD"""
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return int(color[0:2], 16), int(color[2:4], 16), int(color[4:6], 16)
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def color(self, r, g = 0, b = 0, fg = True, setPrevColor = True):
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if isinstance(r, str):
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r, g, b = self.colorFromHex(r)
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ret = ''
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if self.colorMode == 0: # no color
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ret = ''
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elif self.colorMode == 3:
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ret = self.__color3(r, g, b, fg)
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elif self.colorMode == 4:
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ret = self.__color4(r, g, b, fg)
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elif self.colorMode == 8:
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ret = self.__color8(r, g, b, fg)
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elif self.colorMode == 24:
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ret = self.__color24(r, g, b, fg)
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else:
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ret = ''
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if ret == self.prevColor:
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return ''
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if setPrevColor:
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self.prevColor = ret
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return ret
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def setColor(self, r, g = 0, b = 0, fg = True):
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"""Set the text color."""
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print(color(r, g, b, fg), end = '')
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return
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def clearColor(self, setPrevColor = True):
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ret = ''
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if self.colorMode > 0:
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ret = '\x1b[0m'
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if ret == self.prevColor:
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return ''
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if setPrevColor:
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self.prevColor = ret
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return ret
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def setClearColor(self):
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print(self.clearColor())
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return
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def run(self):
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"""The main game/shell loop"""
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while not self.__exit:
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print(self.ps1, end = '')
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command = self.scanInput()
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# we have to handle shell built-ins first (when we get some)
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self.handleCommand(command)
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self.update()
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self.__exit = False
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def man(self, args):
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help(self.__commands[args[0]])
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def registerCommand(self, commandName: str, command: _types.FunctionType):
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"""command must be a function that takes one argument: a list of strings,
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conventionally called args or argv"""
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self.__commands[commandName] = command
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def registerAlias(self, a: str, original: list):
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"""makes 'a' an alias for original.
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'a' must be one token, but original can be multiple."""
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self.__aliases[a] = original
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def registerBatch(self, name: str, commands: list):
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self.__batches[name] = commands
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def getAlias(self, a: str):
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if a in self.__aliases:
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return self.__aliases[a]
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else:
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return None
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def getBatch(self, name: str):
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if name in self.__batches:
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return ['batch']
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else:
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return None
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def scanLine(self, instr):
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"""Take a line of text and turn it into an argument list"""
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if instr == '':
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return []
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inQuotes = False
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ret = []
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argStart = 0
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c = 0
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while c < len(instr):
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if inQuotes:
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if instr[c] == '"':
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inQuotes = False
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ret.append(instr[argStart:c])
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argStart = c+1
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else:
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if instr[c] == '"':
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inQuotes = True
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if argStart != c:
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ret.append(instr[argStart:c])
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argStart = c+1
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elif instr[c] in ' \t\n':
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if argStart != c:
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ret.append(instr[argStart:c])
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argStart = c + 1
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c += 1
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if argStart != c:
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ret.append(instr[argStart:c])
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a = self.getAlias(ret[0])
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if a:
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ret = a + ret[1:]
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b = self.getBatch(ret[0])
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if b:
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ret = b + ret
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ret[0] = _re.sub(r'\A\$\((\w+)\)', r'\1', ret[0])
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return ret
|
||||
|
||||
# Default functions
|
||||
|
||||
def exitShell(self, args):
|
||||
"""The default exit command."""
|
||||
self.__exit = True
|
||||
|
||||
def makeAlias(self, args):
|
||||
"""Make an alias."""
|
||||
self.registerAlias(args[0], args[1:])
|
||||
|
||||
def defineBatch(self, args):
|
||||
"""Define a batch file."""
|
||||
if len(args) < 1:
|
||||
raise ValueError('def takes at least one argument')
|
||||
ret = []
|
||||
command = input(self.ps2)
|
||||
while command != 'end':
|
||||
ret.append(command)
|
||||
command = input(self.ps2)
|
||||
for i in args:
|
||||
self.registerBatch(i, ret)
|
||||
|
||||
def batch(self, args):
|
||||
"""Run commands in batch mode
|
||||
$0 is the name of the batch
|
||||
$1 - $n are individual arguments
|
||||
$* is all the arguments except 0
|
||||
$>0 - $>n is all arguments after the nth
|
||||
$>=0 - $>=n is the nth and later arguments"""
|
||||
script = self.__batches[args[0]]
|
||||
var = _re.compile(r'\$((?:[>][=]?)?[0-9]+)')
|
||||
u = False
|
||||
for line in script:
|
||||
if u:
|
||||
self.update()
|
||||
else:
|
||||
u = True
|
||||
newLine = line.replace(r'$*', ' '.join(args[1:]))
|
||||
matches = var.finditer(newLine)
|
||||
for m in matches:
|
||||
n = m.group(1)
|
||||
if n[0] == '>':
|
||||
if n[1] == '=':
|
||||
num = int(n[2:])
|
||||
else:
|
||||
num = int(n[1:])+1
|
||||
newLine = newLine.replace(m.group(), ' '.join(args[num:]))
|
||||
else:
|
||||
newLine = newLine.replace(m.group(), args[int(n)])
|
||||
newLine = _re.sub(r'\A({0})'.format(args[0]), r'$(\1)', newLine)
|
||||
#print(newLine)
|
||||
self.handleCommand(self.scanLine(newLine))
|
||||
|
||||
# Beyond this point are functions that are called within the main loop.
|
||||
def scanInput(self):
|
||||
"""Parses input. Override this for custom input parsing, or input source."""
|
||||
return self.scanLine(input())
|
||||
|
||||
def handleCommand(self, command):
|
||||
if len(command) == 0:
|
||||
return
|
||||
if command[0] in self.__commands:
|
||||
try:
|
||||
self.__commands[command[0]](command[1:])
|
||||
except Exception as e:
|
||||
_tb.print_exc()
|
||||
print(e)
|
||||
else:
|
||||
self.handleUnknownCommand(command)
|
||||
|
||||
def handleUnknownCommand(self, command):
|
||||
"""Handle commands that aren't registered. Override this if you want to do
|
||||
something with those commands."""
|
||||
print("Bad command.")
|
||||
|
||||
def update(self):
|
||||
"""Runs at the end of each loop. Does nothing by default. Override this if
|
||||
there is something you want the shell to do between every command."""
|
||||
pass
|
||||
|
||||
def main(args):
|
||||
return 0
|
||||
|
||||
if __name__ == '__main__':
|
||||
import sys
|
||||
sys.exit(main(sys.argv))
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue