Added colors to shell and gameshell
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parent
565b6ba903
commit
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4 changed files with 198 additions and 53 deletions
83
shell.py
83
shell.py
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@ -20,11 +20,14 @@
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# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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# MA 02110-1301, USA.
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#
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# Ver. 0.1.0017
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# Ver. 0.1.0026
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import types as _types
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import traceback as _tb
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import math as _math
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_CONV24TO8 = 6 / 256
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class Shell(object):
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@ -33,8 +36,86 @@ class Shell(object):
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self.__aliases = {}
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self.ps1 = '> '
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self.ps2 = '> '
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self.colorMode = 0 # bits of color depth. Supports: 0, 3, 4, 8, 24
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self.__exit = False
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def __color24(self, r, g, b, fg = True):
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if fg:
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return '\x1b[38;2;{0};{1};{2}m'.format(r, g, b)
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else:
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return '\x1b[48;2;{0};{1};{2}m'.format(r, g, b)
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def __color8(self, r, g, b, fg = True):
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r = _math.floor(r * _CONV24TO8)
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g = _math.floor(g * _CONV24TO8)
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b = _math.floor(b * _CONV24TO8)
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ret = 16 + b + 6 * g + 36 * r
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if fg:
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return '\x1b[38;5;{0}m'.format(ret)
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else:
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return '\x1b[48;5;{0}m'.format(ret)
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def __color4(self, r, g, b, fg = True):
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color = _math.floor(r / 128) + 2 * _math.floor(g / 128) + 4 * _math.floor(b / 128)
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r2, g2, b2 = r % 128, g % 128, b % 128
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if r2 + g2 + b2 >= 192:
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color += 60
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if fg:
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color += 30
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else:
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color += 40
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return '\x1b[{0}m'.format(color)
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def __color3(self, r, g, b, fg = True):
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color = _math.floor(r / 128) + 2 * _math.floor(g / 128) + 4 * _math.floor(b / 128)
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if fg:
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color += 30
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else:
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color += 40
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return '\x1b[{0}m'.format(color)
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def colorFromHex(self, color):
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"""expects string formmatted like 3377DD"""
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return int(color[0:2], 16), int(color[2:4], 16), int(color[4:6], 16)
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def color(self, r, g = 0, b = 0, fg = True):
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if isinstance(r, str):
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r, g, b = self.colorFromHex(r)
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if self.colorMode == 0: # no color
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return ''
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elif self.colorMode == 3:
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return self.__color3(r, g, b, fg)
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elif self.colorMode == 4:
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return self.__color4(r, g, b, fg)
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elif self.colorMode == 8:
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return self.__color8(r, g, b, fg)
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elif self.colorMode == 24:
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return self.__color24(r, g, b, fg)
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else:
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return ''
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def setColor(self, r, g = 0, b = 0, fg = True):
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"""Set the text color."""
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if isinstance(r, str):
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r, g, b = self.colorFromHex(r)
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if self.colorMode == 0: # no color
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return
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elif self.colorMode == 3:
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print(self.__color3(r, g, b, fg), end = '')
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elif self.colorMode == 4:
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print(self.__color4(r, g, b, fg), end = '')
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elif self.colorMode == 8:
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print(self.__color8(r, g, b, fg), end = '')
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elif self.colorMode == 24:
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print(self.__color24(r, g, b, fg), end = '')
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else:
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return
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return
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def clearColor(self):
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print('\x1b[0m', end = '')
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return
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def run(self):
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"""The main game/shell loop"""
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while not self.__exit:
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